It's fascinating how Ds and Os have "evolved" over the years, is it not?
One can watch a game from say 1990, and it looks like a whole different thing, much simpler, much less "stuff".
I am reminded me of things like tank warfare or fortress designs. The defense devises a new technique or tactic and the offense adjusts. It was very common in WW 2 on both sides to use tank destroyers, often smaller, cheaper, lower armored vehicles with powerful guns often not mounted in turrets to attack tanks. They then devised different kinds of rounds designed to penetrate armor, like the sabot round.
Fortresses back when developed techniques to bounce cannon balls over the walls, or absorb them.
Cannons developed rifling.