why does it have to be a hard rule of 4rd/6wr or vice versa? why can't it vary based on each team and how they used their players?
why cant rb's that are in top 4-5 of catches for a team have a second receiving card or have those stats available on his rb card?
also, do you include 2nd string qb? if we aren't worried about a 2nd string qb who got 35 passes on the season, why are we worried about a 4th rb who got 20 touches or 6th wr with 12 catches?
It doesn't have to be 4 ball carriers/6 pass catchers, that's just what I came up with. As in my last post, I just want that feeling of realism.
It would be fun to only have the top RB and maybe his backup run the ball, but something I learned in creating this is starting RB's carries are much less of a % of overall carries than one would think. Most starting RB barely tote the rock for 60% of a team's overall carries in a season. That was news to me, for sure, but since it's true, I made it the top 4 ball carriers to get the percentages closer to reality.
RBs do have receiving cards. Their rushing play cards have their rushing stats on them and their receiving cards have their receiving stats on them. Does that not make sense? How else would you do it?
Note - most starting RB have 10 or 11 rushing cards and 3-4 receiving cards for any given team. Some more, some less, but that's about the average.
I'm still contemplating backup QBs. I've made several teams where QBs split time pretty evenly, and it feels dishonest only making a card for the guy with more pass attempts. However, imagine playing the game - when are you going to purposely put in the QB with worse stats? You have the same RBs and WRs - you're only hurting your team by playing the guy with a worse completion %. I'm not sure how you'd "fix" that.
Thank you very much for your 'why' questions - I wish I got more of them. If this is going to appeal to people, I need to...well....make it appealing to people, lol. Keep 'em coming.