The problem is the game is both evolving and not evolving, in ways that is leading it to be more boring. Basketball added a 3 point shot, which is FAR more drastic than anything people are proposing to baseball. But then as guys became too good at it, they moved it back.
The analytics have made teams evolve how they play. Part of that was due to a live ball, and pitchers becoming so dominant you couldn't hope to piece together 3 consecutive hits off one, particularly with the shifts. You were better off going for one big hit. Simply putting the ball in play, rather than striking out, wasn't worth sacrificing one shot at a HR. Stealing a base to put a runner in scoring position wasn't worth the risk of him getting thrown out, versus the chance of him just standing on 1st when a HR was hit. You can't work counts to learn a pitcher, and hopefully get into a battle with him in the 6th, because almost no pitchers are allowed to face a lineup a third time. By the 6th inning, you are facing a parade of relievers who all throw 96+.
Much like basketball moved the 3 point line back, you can adjust things (not to speed up play), but to try to preserve the way the game is played, and de-incentivize the 3 true outcomes. Move the mound back a foot. Require 2 infielders on either side of 2nd, and positioned no farther back than the back of the dirt. Limit teams to using no more than 4 pitchers per game. Plus an additional arm for the 10th, 12th, 14th, etc... innings.
All those rules do is help re-incentivize a better brand of baseball.