The problem is that's a pretty niche industry. My brother had a game he came up with, produced a few game boards and pieces, and I tried to help him up front, but it's just not an area you deal in, unless it's all you deal in. From my research there, trademark protection with games is so hard to do, because the trademarks are so specific, that infringement suits are rarely successful. You change one small thing and it's yours, because there's no real science behind it, so you don't really have to show much of a process as how you can from A to D like with other patents. It's easy to see D, tweak it to E, and then backfill B and C. There's no real proving you didn't do that. What he kept hearing was he was better off marketing it as a cheap app, because the production costs were so high, but the problem was it was a tailgate game. As a game by yourself, on your phone, it wasn't any fun.